The elite core of the pirate team, the most furious and strong warriors among pirates, and the trusted team of the Pirates Captain. Members of Void Raiders assault units are deeply respected and even feared in the pirate brotherhood, and not without reason. They are daring break-necks that are ready to spearhead boarding actions and carry out lightning-fast attacks using their jet-packs. Their backpack allows them to attack targets of the raid from the high orbit and move rapidly across the battlefield.
The unit сonsists of 6 models and each has 4 weapon options. The set represents 3 different races of the Verge of war Universe: Rungars, Triclons, and Human pirates. Each raider has a unique set of gear that he got joining the pirates, you can even find repairs made in the ship workshop on these miniatures. The best gear of the ship armory is given to the Void raiders with a different variety of weapons from the Scrag shotgun to the Human Astroborn rifle.
This set contains 86 parts and allows you to assemble 6 models of Pirate Void Raiders team. Supplied with 6 (six) 30 mm bases.
HUMAN Void Raider h=40 mm.
TRICLON Void Raider h=38 mm.
RUNGAR Void Raider h=36 mm.
Nothing stops humans from becoming pirates, and they get along with other races quite well. Human pirates have access to many technologies and a wide range of light weapons: almost any of those available to the Terran military, and even some knights become freebooters.
Favorites of the Asgar whose civilization was nearly destroyed by the Seit. Just like Kja, Triclons value speed and firepower, but their motive is not greed or lust for adventure. It is the bloodthirst that leads them. Anger, desperation, and appetite for revenge make Triclons do horrible things.
A Triclon captain will never allow Shorks or Jawgs on board. Their self-imposed isolation could make ammunition and supplies an issue, if not for the access to some nearly Asgar-grade tech.
Purposeful and systematic Rungars see no harm in crippling their enemy’s trade routes. While Rungars themselves become pirates on extremely rare occasions since they are tied to their planets, hiring privateers and supplying them with intel, weapons and hardware is quite common.
All miniatures are supplied unpainted and will require assembly.